Alliance of Valiant Arms: A Game of The Future

Developer: REDDUCK

distributor: NHN USA

Publisher: ijji

Pros:

weapon Customization A unique class in the game changes Unique Achievements

Cons:

Similar to other modern FPS MMOs

alliance Valiant Arms (AVA) is a modern FPS game like many others, except for the fact that the game includes excellent graphics with in-depth stories and different games. AVA is based on a fictional war between the European Union (EU) and the neo-Russian Federation (NRF ).

Although many other game companies have brought their own FPS games, even though these other games are similar and the AVA to play not just break away from the modern FPS mold, refined graphics and smooth gameplay činiprvi class F2P game.

the game

After character creation, which does not offer much, the player is asked whether they want to do a tutorial Anyone who has played before MMOFPS would find that they do not need to do, I would recommend that people do not end up like this at the end gives some money in this game are the euro currency. During the game, it is easy to notice that graphically beautiful surroundings, including details on firearms.

overall gameplay in AVA's different when you play in relation to games like combat arms or wolfteam as this escape game engine called Lithtech and AVA uses the same as Unreal Tournament 3 and Gears of War, more powerful and modern Unreal Engine 3, this means that, although AVA is similar to other games is significantly different and slicker gameplay.

Customization

The game has three classes that can be changed at any time during the game in the lobby, Pointman, sniper, marksman. Obviously, the names say what weapons they can use, Pointmen are close quarters, long range snipers and shooters are in effect on either. Each class has its own individual weapons can be bought from shops and equipped before being used in commerce.

Quite possibly the best thing about the AVA's weapon customization available, while only a few weapons available at this time, the adaptation of these is available in the main, front, rack, barrel, grip, trigger, stock and even the color of the can change.

success

Another feature which is extremely hard to find in the second game is an achievement, the player can earn medals and badges from doing various things, like killing people with bombs on playing and winning naodređene map. There are also more difficult to profit, such as getting 1000 kills or play 1,000 hours, and achievements add a little extra to improve the game, things like money or equipment may be purchased upon arrival these achievements.

Look, listen

All of the game interface sound just screams quality of the user. Small things that some people do not notice May as a map is nicely integrated into the game, the game map is very detailed, and not only shows where your teammates are, but where is the last known position of the enemy were, and where people were recently killed . Even the sounds are nicely incorporated into the game, voice-overs well-timed and does not sound funny, this little difficult to see things only adds to the overall quality of the game.

how to play

There are a few differences in some of the game modes available in relation to other tactical MMOFPS,

escort - where the EU team to escort the tank to the other side of the map, while the NRF is used RPGs to immobilize spremnika.Strane replace it when the time runs out or one team manages to get the tank to finish.

Demolition - The name speaks for itself, as in many other games, the EU must plant C4 charges in a particular area, while the NRF have it mitigated. Removing the other team is another way to win the round. In each round if you die you must wait until the circle is before you respawn.

-. Destruction This is basically a team deathmatch mode, where one team must reach either 80 or 180 kills before the other

Convoy - that the EU must take a nuclear suitcase while the NRF must stop them. In each round if you die you must wait until the circle is before you respawn.

Prison Break - team of 4 persons must find and kill a particular prisoner then battle your way out of the prison area. In Prison Break, there are two separate missions, the first is survival - where the goal is to survive as long as possible against AI opponents. Players have the opportunity to acquire additional ammunition or health packs from enemy kills using explosive barrels to kill a number of enemies.

Escape - in which players must reach the exit before time runs out misije.Misija can succeed when the time runs out before reaching the exit point of a player or team has been destroyed. There are 3 rounds in flight, 1 circuit is to kill as many enemy AI as much as possible, 2 circuit is to activate 4 different controller that can open doors that are required to pass the next round at the end of Round 3 was destroyed controllers C4 to open the final door helipad. It all has to be done, and the enemy AI is constantly respawn.