Video games are one of the most popular forms of entertainment, are now competitive film and music industries. Compared to movies and music, video games are much more expensive at purchase. On a typical iTunes album goes for around $ 10 and DVD films are usually under $ 30. In the meantime, the full retail game usually goes for $ 60 on PS3 and Xbox 360 ($ 50 for PC and Wii). The current economic downturn has hurt most businesses around the world, and video games are no exception. Game sales are down significantly from just a few years, many companies are forced to layoff the entire development teams. For consumers it is more important than ever to choose the games that are good value. Determining exactly what makes the game a good value is hard to answer the question, as proved by the drastic difference in sales from one game to another.
Video games are one of the most popular forms of entertainment, are now competitive film and music industries. Compared to movies and music, video games are much more expensive at purchase. On a typical iTunes album goes for around $ 10 and DVD films are usually under $ 30. In the meantime, the full retail game usually goes for $ 60 on PS3 and Xbox 360 ($ 50 for PC and Wii). The current economic downturn has hurt most businesses around the world, and video games are no exception. Game sales are down significantly from just a few years, many companies are forced to layoff the entire development teams. For consumers it is more important than ever to choose the games that are good value. Determining exactly what makes the game a good value is hard to answer the question, as proved by the drastic difference in sales from one game to another.
...a lower price is a sure way to increase value. Digital distribution does not allow for this as publishers do not have to charge for the cost of shipping the game in stores. Every major gaming platforms (PC, 360, PS3, Wii, DS and PSP) allows in some capacity for digital download igre.Nedavno announced PSP Go will allow you download the game. This is definitely a good trend, but this is not the solution, at least not yet. For starters, the vast majority of games are still purchased at retail. There are several reasons for this. The console manufacturers are just beginning to integrate fully into their game download service, and thus most of the major titles can be bought in this way. Console players will also need a period of adjustment to get used to the concept and even more games become available through Xbox Live or PlayStation Network, will still be time to buy a little outsell its download counterparts. Secondly, it has not seen a cut in price for the purchase of downloadable publications. Buying a new release on the Steam download service for PC usually saves a few dollars, but not a drastic cut that was expected. Also, the game is designed to take the market is still generally less fleshed out than the standard edition. Battlefield 1943 for example is a download only game was recently announced that it has the same style of play as well as the retail version of the series, like Battlefield 2 or Battlefield 2142. However, it is only 4 multiplayer maps and 3-class use. It is far less than the previous entry. So, even if Battlefield 1943 is cheaper, it is cheaper, because it has less content.
...In this case, it all comes down to the game itself when looking at value. Some games offer huge amounts of content. Supreme Commander takes about 30 hours, the Orange Box might take more to finish all the games and Elder Scrolls IV: Oblivion could take more than 100 hours, if the player chose to see all it has to offer. Then there are the more focused game that could allow an infinite amount of replayability. Call of Duty 4 has gotten more than 100 hours of on-line game for some people, and World of Warcraft has so much to it that Blizzard charges $ 15 per month to play and continue to see millions of users playing for years.
, on the other hand, Call of Duty 4 takes up to 10 hours to plow through the excellent but short single player kampanju.God of War games have been praised, but none of them are very long and does not offer any multiplayer games were .
This brings up an important question. What makes the game worth buying? If the number of hours to complete the role-playing games such as Final Fantasy and Fallout 3 are definitely at the top of the list. However, it is impossible to measure the hours needed to complete the multiplayer game. Returning to the Call of Duty 4, you can see all the cards and the way in just a few hours, but some people keep coming back for more.
answer to the question will certainly vary from person to person. For me the best value high quality, high content of experience. I currently have played Oblivion for over 40 hours, not end it, and still enjoy playing. This is definitely a good value. It gets harder to choose when it comes to games that are short, but sweet and games that are long, but the mediocre.
Braid, download the game for Xbox Live Arcade and the PC is Super Mario-style platformer with a twist that your character can manipulate time to solve puzzles. I bought this game and ended after only 4 or 5 hours of gameplay. The game even has a way to try to win in 45 minutes, recognizing that time is short it really is. No more players there, so I went back to it after completion. That said, I absolutely loved the game. All of the unique gameplay, the soundtrack, the story fits very well zajedno.Igra costs, however, and I got a lot less than I am to the other games.
I was told that Titan Quest for PC can take up to 40 hours to finish. While I appreciate the developers are trying to extend the duration of the game, I personally do not fall in love with the game. I put in about 5 or 6 hours into it and although nothing particularly wrong with it, I ended up moving to another game and never finished. This could have the potential to be worth buying, but I did not get much from it as I had hoped for the price I paid.
This is the risk that developers can find in making their games more. With a limited number of hours playing video games, I will not finish games that I find to go on longer if I'm not a big fan of them. This reduces the value to me because I will never see the conclusion of the story, or square off against the toughest boss enemies that the game has to offer.
Is there a perfect sweet spot for the game to where they provide enough content without getting tedious way through the game? If all games have a minimum length, say 10 hours? 15 hours? If the short game will be cheaper because of its length? Is it better for the game should be short and the long and excellent or good but not great? I do not know if I can answer these questions, but I would love to hear from anyone who has an opinion on this subject.